AOH :: GGMROKR.TXT

SNES Game Genie codes for Super Mario Kart



Super Mario Kart (SNES)

Game Genie Codes

Note:
A Game Genie cartridge is required to use the codes
featured below. The codes may also be used with a Pro
Action Replay cartridge through a conversion utility.

North American version

     Hopping code:
     FDEB-67A7
     2CAE-CDA4
     4BEB-CDA4
     3DEB-CDA4


     Princess is invisible:
     E18E-BBD2

     Mud and other land features have no effect
     on karts:
     80BA-93F5
     E9EB-CDA4

     No background music in lap 5:
     FA65-CDA4

     Change Princess to Mario:
     0DB6-4F6D
     Change second character to F for Bowser; 4
     for Princess; 7 for Donkey Kong Jr.; 0 for
     Yoshi; 9 for Koopa; 1 for Toad.

     Change Koopa to Mario:
     0DB6-446D
     Change second character to F for Bowser; 4
     for Princess; 7 for Donkey Kong Jr.; 0 for
     Yoshi; 9 for Koopa; 1 for Toad.

     Change Yoshi to Mario:
     0DB6-476D
     Change second character to F for Bowser; 4
     for Princess; 7 for Donkey Kong Jr.; 0 for
     Yoshi; 9 for Koopa; 1 for Toad.

     Change Donkey Kong Jr. into Red Yoshi:
     00B6-44DD

     Sensative steering:
     F1C4-CDA4

     Allways in last place:
     AFC4-CDA4

     Pass through obstacles after using mushroom
     or running over turbo arrow:
     7338-CDA4

     Pass through obstacles after mushroom or
     turbo arrow and invisible:
     2338-CDA4

     Fly after using mushroom or running over
     turbo arrow:
     E338-CDA4

     Invincibility:
     1A3E-CDA4

     Poor CPU driving:
     F4EB-CDA4
     Scrambles some graphics.

     CPU spins out constantly:
     0EEB-CDA4

     Drive anywhere on track:
     4DEB-CDA4

     Always keep coins:
     03EB-CDA4

     All racers appear as ghosts:
     67EB-CDA4

     All karts pulled to south-east:
     1OEB-CDA4

     Unlimited retries in GP mode:
     C7EB-CDA4

     Driver cannot move:
     CBEB-CDA4

     Drive sideways:
     C8EB-CDA4

     Spinning kart:
     87EB-CDA4

     No slow down in turns:
     34EB-CDA4

     Instant top speed, instant braking:
     33EB-CDA4

     Cannot pick up coins, ? marks:
     EFEB-CDA4

     Slight increase in acceleration:
     9886-EEB2
     EE3D-EE57

Pro Action Replay Codes

Note:
Since the Pro Action Replay cartridge has the
capability to write to memory addresses outside of the
Game Genie's range, the following codes may only be
enabled with that device. It is not possible to
convert them for use on the Game Genie.

     Unlimited continues:
     7E015404


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