AOH :: CECBM1.FAQ

CBM Emulation Frequently Asked Questions

Archive-name: 8bit-emulation-faq/part1
Comp-answers-archive-name: commodore/8bit-emulation-faq/part1
News-answers-archive-name: commodore/8bit-emulation-faq/part1
Comp-emulators-cbm-archive-name: 8bit-emulation-faq/part1
Posting-Frequency: twice a month (monthly to news.answers)
Version: 2.3

  CBM EMULATION FAQ - (Version 2.3 19 June 1995)
  =================

  This FAQ is usually posted twice a month on the 4th and 19th to 
  comp.emulators.cbm.  Since comp.emulators.cbm was set up to remove the
  emulator discussion from comp.sys.cbm, this FAQ will not be posted there.

  Lines preceeded by a '+' have been added or modified since the last version
  was posted.

  The FAQ is in four parts due to its size.
  Part 1 is general information and a list of available emulators.
  Part 2 is questions and answers.
  Part 3 is mostly data.
  Part 4 is basically reviews of various emulators.

  ---------------------------------------------------------------------------

  PART 1 - Table of Contents.
  ---------------------------

  1. Introduction

  1.1 What's new this time..

  2. What emulators are available?

  2.1 C64 Emulator List

  2.1.1 C64 Emulators for the Amiga
  2.1.2 C64 Emulators for the PC
  2.1.3 C64 Emulators for the Atari
  2.1.4 C64 Emulators for the Macintosh
  2.1.5 C64 Emulators for Unix
  2.1.6 C64 Emulators for the SNES

  2.2 VIC20 Emulators
  2.3 C128 Emulators
  2.4 PET Emulators
  2.5 SID Emulators
  2.6 Non-Emulators

  2.7 Other utilities & files
  2.7.1 Utilities
  2.7.2 Data files

  (Part 2).
  ---------

  3. Questions & Answers
  3.1 General
  3.2 C64S
  3.3 PC64
  3.4 Other emulator specific questions

  (Part 3).
  ---------

  3.5 How-to... (moved from Appendix B)
     1. Infocom adventures with PC64
     2. Running multi-disk games with C64S 1.0c
     3. Using VIC-EMU
     4. Getting certain games to work 
   
  4. A list of ftp sites where emulation programs can be obtained

  4.0.1 Site Maintainers
  4.0.2 Site IP addresses
  4.0.3 Site info
  4.0.4 WWW info
  4.1 Locations of C64 Emulators
  4.2 VIC20 Emulators
  4.3 C128 Emulators
  4.4 PET Emulators
  4.5 SID Emulators
  4.6 Non-Emulators
  4.7 Other utilities & files
  4.7.1 Utilities
  4.7.2 Data files

  5. Emulator File Formats

  5.1 C64 Emulators standard files - overview
  5.2 Table of supported file formats
  5.3 Standard data files - internal formats
  5.4 Converting between file formats

  6. How to extract the Rom images required by the emulators

  6.1 C64 roms - Basic, Kernal & Charset
  6.2 1541 rom

  7. Other information

  7.1 Newsgroups worth reading
  7.2 Emulator benchmarks
      (C64 Kernal rom versions has been moved to part 2 of the FAQ)
  7.3 Emulator detection
  7.4 Other sources of information

  (Part 4).
  ---------

  8. Credits

  9. Data

  9.1 C64 Kernal rom versions
  9.2 C128 BASIC rom versions

 
  Appendices:

  A. Reviews of emulators
+ B. Advertisements
   

  ---------------------------------------------------------------------------

   1. Introduction
   ---------------

  Welcome to the "cbm emulation FAQ".  This file covers any program that
  emulates any features of any of the 8-bit Commodore range of computers,
  such as the C-16, C-64, and C-128, on all platforms, and tries its best to
  answer the Frequently Asked Questions that appear in the comp.emulators.cbm
  newsgroup.

  Important Note:
  ===============
  There is no such thing as an Amiga emulator for the PC, and it's 
  unlikely that you'll find one for any home computer for at least several
  years.  This FAQ is concerned with emulation of Commodore's 8-bit 
  computers only, in any case.

  This FAQ is maintained by Ken Gifford (kgifford@netaxs.com).
  You will always be able to get it from these ftp-sites:

  ftp.funet.fi : /pub/cbm/faq
  frodo.hiof.no : /pub/c64/faq
  ccnga.uwaterloo.ca : /pub/cbm/comp.sys.cbm

  Also available via the C=Hacking mailserver.. simply send a message to
  "duck@pembvax1.pembroke.edu" with a subject line of "MAILSERV" and then
  with "send emulation.faq" in the body of the mail message.

  You can also obtain the FAQ via world wide web. Use the URLs:

  http://http.ecn.bgu.edu/users/xavf/cbm.emu.faq.toc.html
  http://www.hut.fi/~msmakela/faq/

  The HTML version of the FAQ is maintained by Adrian Forte (gforte@bgu.edu)
  He would like any Commodore related GIFs to enhance the FAQ.

  A copy of the last posted FAQ is also available from the previous author's
  machine.
  Simply send a message to "c65list-request@dce.vic.gov.au" with a subject of
  "send latest/cec.faq1 latest/cec.faq2 latest/cec.faq3 latest/cec.faq4".



   1.1 What's new this time

  This is the "pre-france" version of the FAQ; that is to say, it's the
  version I'm posting just before leaving for France to search for PAL
  C64s, monitors, and cheap games.  I'm not sure I'll be too successful. :)

  Did lots more re-editing.  Started a section in part 3 on how to get
  certain games to work (only the most-asked ones right now, such as Racing
  Destruction Set etc.)  Added an entry here and there.

  Added an advertisements section at the end.  If you're selling any product
  that you think could fit in there, feel free to email me and I'll put 
  it in the next version.

  I'll be in France from roughly the 28th of June until the 24th of July, so
  you won't get any response from me if you email me until I come back.

  Oh, almost forgot; the FAQ is now a part of the news.answers archives!
  What that means is, it now gets posted to news.answers and comp.answers
  once a month, and can be gotten via ftp from any news.answers site 
  (rtfm.mit.edu is one of them).

  -ken


   2. What emulators are available?
   --------------------------------

  The list of emulators is as comprehensive as possible, with some brief
  decriptions of what is emulated, and although something may be emulated
  it may not be 100% compatible with the original.  More detailed "reviews",
  including author's notes, of some of the emulators may be found in the
  second part of this FAQ.


   2.1 C64 Emulators.

   2.1.1 C64 Emulators for the Amiga.

  PROGRAM: The A64 Package
  VERSION: 2.0 shareware, 3.01d demo, 3.?? commercial.
  FILE: TheA64Package.lha
  MACHINE: Commodore Amiga
  AUTHOR: Cliff Dugan, Christopher P. Zura & Douglas Decicco
  COMMERCIAL CONTACT:
      QuesTronix
      P.O. Box 340265
      Hartford, CT 06134-0265
      U.S.A.
      Phone: (203)296-6037 (voice and fax)
  DETAILS: Sid: Yes (no filter).
           Vic: Yes.
           6510: Yes, with Undocumented opcodes.
           Peripherals: 1541 & printer via hardware interface with
                        registered version.
           Other: Different character sets available instead of default.
  COMMENTS: The emulator is pretty fast and includes: Monitor, support for
            Amiga drives (HD, Ram disk, floppys, etc), expansion Ram.
            Demo on aminet in misc/emu/TheA64Package.lha restricted to 10
            minutes.

  PROGRAM: Go-64!
  FILE: unknown
  MACHINE: Commodore Amiga
  AUTHOR: Chris Zura & Cliff Dugan
  DETAILS: Unknown.
  COMMENTS: A precursor to A64.

  PROGRAM: Sys
  VERSION: 1.0 (1.5.94)
  FILE: sys.lha and sys.readme
  MACHINE: Commodore Amiga
  AUTHOR: Michael Bauer (bauermichael@student.uni-tuebingen.de)
  DETAILS: Unknown.
  COMMENTS: A new, very small part of a C64 emulator.

  PROGRAM: The 64 Emulator
  FILE: unknown
  MACHINE: Commodore Amiga
  AUTHOR: Randy Linden
  DETAILS: Peripherals: Disk drives and printers supported by serial bus
           adaptor (up to 4 units).  1764 RAM expander emulation.
  COMMENTS: Reported by Jason J. Tucker, from Ahoy! Feb. 1988.  Believed to
            have been superseded by The 64 Emulator II.

  PROGRAM: AXF-64
  VERSION: Alpha 16
  FILE:    AXF-64.a16.lha
  MACHINE: Commodore Amiga, 68020 or higher.
  AUTHOR:  Borge Nost (borgen@hstud2.cs.uit.no)
  COMMENT: You need the Kernal, Basic, and Font rom files from a real C= 64
           to use this!  No sound, no multicolor mode, no bitmap mode. Sorry,
           this is an alpha version that I decided to release because I might
           not be able to finish my project in a long time.
           You can try the included 'bars2' file to see the emulator working:
           LOAD"BARS2",8,1
           SYS49152
  REVIEW:  Yes.

  PROGRAM: Frodo
  VERSION: First post-beta release
  FILE:    Frodo.lha
  MACHINE: Commodore Amiga
  AUTHOR:  Christian Bauer (cebix@ng-box.wwb.sub.de)
  COMMENT: OS2.1 and a 68020 (or better) are required, as well as copys of
           the original C64 ROMs, which are not included.
           This emulator focuses on the exact reproduction of special graphical
           effects possible on the 64, and is therefore not very fast (using a
           68040/25 and a Piccolo card gives about half of the original C64
           speed).

           However, using a line-based VIC model, it is capable of running most
           games and demos correctly, even those with FLI, FLD, DYCP, open
           top/bottom borders, multiplexed sprites etc. (but not AFLI and other
           effects depending on exact VIC/6510 synchronization).
           EGS and Picasso graphics cards are supported for faster display.
           Using Amiga modes is possible, but slower.
           Some small demo programs and the full source code in assembler are
           included in the archive.



   2.1.2 C64 Emulators for the PC.

  PROGRAM: c64.zip
  FILE: c64.zip
  MACHINE: IBM PC running DOS
  AUTHOR: Johannes Kiehl (hannes%complx.stgt.sub.org@ira.uka.de)
  REQUIRES: Hercules graphics card.
  DETAILS: Sid: No.
           Vic: Text mode only.
           6510: No, Interpreted Basic commands only.
           Peripherals: 1541.
  COMMENTS: Very primitive. Documentation in German, although a partial
            English translation exists.

+ PROGRAM: c64s PD / commercial
+ VERSION: 1.1c commercial, 1.1b shareware
+ FILE: C64S11BD.ZIP & c64s11bd.exe
  MACHINE: IBM PC running DOS
  AUTHOR: Miha Peternel
          Try the following addresses:
          miha@hermes.si
          miha.peternel@bbs.abm.si (formerly ...@abm.gn.apc.org)
          miha@ferlin.fer.uni-lj.si
          dominikl@luz.fer.uni-lj.si (use this one when all of the above fail)
  COMMERCIAL CONTACT:
   For sales and support in North America, contact Seattle Lab:
      Seattle Lab
      214 First St.
      Kirkland, WA 98033
      U.S.A.
      Phone:   206.828.9001
      Fax:  206.828.9011
      Email:   lab@seattle.wa.as.com
      CompuServe: 71202,560
+     FTP:  ftp.seattlelab.com (204.250.45.1)
      WWW:  http://www.seattlelab.com/c64s.htm
  REQUIRES: 386 or better, VGA, and about 500k low RAM free.
  DETAILS: Sid: Yes - To pc speaker, Sound Blaster, GUS, Covox, and Pro
                Audio Spectrum.  No filters except on GUS.
           Vic: Sprites, All screen modes, raster effects.
           6510: Yes, with Undocumented opcodes.
           Peripherals: Tape, 1541 & joystick emulation.  Commercial release
                        supports analogue joysticks.
  COMMENTS: 100% in assembler. Commercial release contains several utilities
            to help read real C64 tapes and disks.

            The demo version of C64S v1.1c quits automatically after ten
            minutes.  Previous demo versions had different limitations..
            1.0c allowed the use of TESTTAPE.T64 and TESTDISK.D64 only, 
            and 1.0e did not allow you to test your own software.

            Price is $70 with cable and printed manual or $60 without.

  PROGRAM: ????    (Still in development)
  FILE: ????
  MACHINE: IBM PC running DOS
  AUTHOR: Peter Andersson (pand@kullmar.se)
  REQUIRES: DOS2.0, 386, 512k memory and VGA.
  DETAILS: Sid:
           Vic:
           6510: Yes, with Undocumented opcodes.
           Peripherals:
  COMMENTS: Alpha testing. Source code included.  Author recently had 2 hard
             drive crashes, which has slowed work considerably.

  PROGRAM: C64 Alive
  VERSION: 0.9ax
  FILE: c64a09as.zip
  MACHINE: IBM PC running DOS
  AUTHOR: Frank Littmann (jochen@mubo.saar.de)
  REQUIRES: 386, 256k memory + 2560k XMS and VGA.
  DETAILS: Sid: Yes - To soundcard.
           Vic: Sprites, Basic raster & sprite collision
           6510: Yes, with Undocumented opcodes.
           Peripherals: Joystick, Printer, Disk2Dos drive,
                        Reu ram expansion supported.
           Other: Machine code monitor.
  COMMENTS: 100% in assembler. Get from ftp.uni-kl.de /pub/pc/dos/misc
            Very incompatible with most machines.

  PROGRAM: Personal C64 (PC64)
  VERSION: 1.14
  FILES: pc64_d.zip (German) or pc64_e.zip with English desktop
  OLD FILES: c64.zip, c64neu.zip, mc64.zip, pc64.zip, pc64sh.zip
  MACHINE: IBM PC/AT 386 (486DX2-66 recommended), DOS 3.3 or higher,
           Windows 3.1, OS/2 2.1, Windows NT 3.1,
           Linux 1.1.62/63 with dosemu 0.53.pl32 can all be used
  AUTHOR: Wolfgang Lorenz (CIS 100112,220 = 100112.220@compuserve.com)
  CONTACT: To register in America, send $30 in cash, check, or M.O. to:

           Ted Drude            Pre-built cables and printed-out
           103 Belle Circle     copies of the manual are available at
           Madison, AL 35758    extra charges. Add $4 for COD delivery.
           (teddrude@delphi.com)

  REQUIRES: VGA in mode 13h (VLB or PCI recommended), 500 Kbyte low RAM free,
            486dx2/66 recommended for 100% speed at 50 fps
  DETAILS: SID: Voices 1-3 to Adlib, digitized samples to Soundblaster DSP.
                No filters, no syncs.
           VIC: Sprites, collisions, all screen modes, raster effects,
                optionally DMA.  No open borders, no light pen.
           CIA: Ports and directions A and B, reversed keyboard matrix,
                timers A and B, cascaded timers, TOD with alarm, userport
                mapping to external program.  No SDR, no timer-to-port
                connection, no IEC connection.
           6510: Decimal mode, all undocumented opcodes, partial $00/$01
                 emulation.  No tape connection.
           Keyboard: National keyboard driver or original C64 mapping.
           Joysticks: IBM analog, C64 digital (on PC64 cable) or keyboard
                      emulation (white arrows and right Ctrl).
           Peripherals: Harddisk emulation via PC filesystem (PC64 files,
                        *.P00), 1541 emulation via disk images (*.D64), any
                        CBM drive connected to an external C64, printer to DOS
                        file or device with CBM->ASCII translation.  No tapes.
  COMMENTS: Built-in file manager. Multiple virtual
            C64s in different windows. Trace function with commented port
            access. Multiple system ROMs and modules.

  PROGRAM: Sally c64 Emulator
  FILE: c64sally.zip
  MACHINE: IBM PC running DOS
  AUTHOR: Morten Welinder (terra@diku.dk)
  REQUIRES: 386, 280Kb memory and VGA.
  Details: Sid: No.
           Vic: Sprites & screen modes.
           6510: Yes, with Undocumented opcodes.
           Peripherals: Joystick, 1541 via PC filesystem.
  COMMENTS: Pascal and Assembly source included.  A beta tester judged that he
            could spread it around the world.  One thing I would like to have
            corrected is that although the archive found out there includes
            the roms, that is totally against my will -- the documentation
            clearly says "get it elsewhere."  Also, by the way, the emulator
            can take rom images without the load address.
            The emulator was never completely finished -- I simply don't have
            the time for it.


   2.1.3 C64 Emulators for the Atari.

  PROGRAM: c64.tos
  VERSION: 3.0
  FILE: c64.lzh / c64.lha
  MACHINE: Atari ST
  AUTHOR: Uwe Seimet
  DETAILS: Sid: No.
           Vic: No, just text mode with screen at $0400
           6510: Yes.
           Peripherals: EPSON printer, disk drive (limited 1541 emulation)/
  COMMENTS: Very rough emulation. No banking, no shadow I/O.
            The documentation is in German only. Assembly source included.


   2.1.4 C64 Emulators for the Macintosh.

  PROGRAM: Mac 64
  VERSION: 4
  FILE: mac64-04.hqx
  OLD FILES: mac64sea.hqx, mac64col.hqx, mac64-02.hqx, mac64-03.hqx
  MACHINE: Apple Macintosh
  AUTHOR: Earle F. Philhower III (st916w9r@dunx1.ocs.drexel.edu)
  DETAILS: Sid: No.
           Vic: Hi-res gfx, sprites, scrolling.
           6510: Yes.
           Peripherals: 1541 emulation, hard drive & printer, tape images.
  COMMENTS: Source code included.  Work has stopped on the emulator;
            however, there are at least two other Macintosh C64 
            emulators in the works by others.


   2.1.5 C64 Emulators for Unix.

  PROGRAM: x64
  VERSION: 0.3.0
  FILES: x64-0.3.0.tar.gz
  OLD FILES: x64-0.1.tar.gz, x64-0.2.{0,1,2}.tar.gz
  MACHINE: Unix with X windows
  AUTHORS: Jarkko Sonninen (sonninen@lut.fi)
           Jouko Valta     (jopi@stekt.oulu.fi)
           Teemu Rantanen  (tvr@cs.hut.fi)
  DETAILS: Sid: No.
           Vic: Mono Sprites, All screen modes except multi-colour.
           6510: Yes, with Undocumented opcodes.
           Peripherals: 1541 emulation with disk images.
                        Access to filesystem via drive 9.
                        Joystick #1 to cursor keys.
                        Reu ram expansion supported.
                        ROM modules supported too.
           Other: Basic lister/cruncher program.
                  Machine code monitor & runtime trace.
                  Kernal rom patcher vers 0, 3, 67, 100.
                  Option to copy T64 tape images into x64 disk images.
                  Separate x64 Disk Manager program.
                  Linux joystick support. (Cursor-key stick removed.)
                  C128 emulator included.
  COMMENTS: ANSI C source code included. 65xx/8502 CPU documentation included. 
            Uses Xt and Xaw libraries.
            Has different xdebugger and arg-parser modules for portability.
            ROMs not included! See the dox for details in extracting them.
            Offical World wide web site for x64 at:
            http://stekt.oulu.fi/~jopi/x64.html 



   2.2 VIC20 Emulators.

  PROGRAM: vic-emu
  FILE: vic-emu.lha (programs are vic-00 and vic-20)
  MACHINE: Commodore Amiga
  AUTHOR: Pieter van Leuven (etmpile@crosby.ericsson.se)
  DETAILS: 6502: Yes.
           Ram expansions: 
  COMMENTS: vic-00 is for 68000s and vic-20 for 68020/30/40s.

  PROGRAM vic-emulator
  FILE: vic-emulatorC64.lnx
  MACHINE: Commodore 64
  AUTHOR: Fausto Ibarra
  DETAILS: Ram expansions: 3k, 8k, 16k & 24k.
  COMMENTS: Screen size not emulated.


   2.3 C128 Emulators.

-

  PROGRAM: x128
  VERSION: 0.3.0
  FILES: x64-0.3.0.tar.gz
  DETAILS: See the x64 entry for details.
           Vdc: No.
           MMU: Bank switching only.
  COMMENTS: The first version was released on April 1st, and there are many
           things still unimplemented. Basically it's just the 64 emulator
           with MMU bank switching and hard-coded shared RAM.
           ROMs not included. See the documents for details.


   2.4 PET Emulators.

  PROGRAM: "The PET Emulator"
  FILE: ???
  MACHINE: Commodore 64
  AUTHOR: Commodore 64 Software Bonus Pack
  DETAILS: Emulates 2001 series, 4032 series & basic 4.0
  COMMENTS: From their blurb:  "The PET Emulator allows most existing
            PET programs written in BASIC to be RUN on the Commodore 64".


   2.5 SID Emulators.

  Programs of this kind emulate the Sound Interface Device chip (MOS 6581),
  the Micro Processor Unit (MOS 6510) and few additional hardware components
  of the C64/128 on machines where these chips don't exist. Their only aim is
  to give you the possibility to listen to many unforgettable soundtracks
  from C64 games and demonstrations. This is done by executing 6510-machine
  code routines that access the SID chip to produce music or sound output.
  In general these subroutines are independent fragments of code and data
  which can be ripped from games and demonstration programs and are
  transfered directly from the C64.

  The quality of a SID emulator's sound output is very machine dependent,
  but due to the fact that only the necessary hardware components are
  emulated, the sound quality should be higher and more realistic than the
  output of the average C64 emulator.

  Refer to chapter 2.7.2 and 4.7.2 of this FAQ on where to find more than
  1000 music files for the SID emulators.

  PROGRAM: Play SID
  VERSION: 3.0
  FILE: PlaySID3.0.lha
  OLD FILES: PlaySID-2.0.lha, PlaySID2.1.dms, PlaySID2.2.lha
  MACHINE: Commodore Amiga
  AUTHORS: Haakan Sundell & Ron Birk <d89-rbi@nada.kth.se>, <rbk@ios.se>
  DETAILS: Sid: Yes, all except filter, also works with multi-tasking.
           6510: Yes, with Undocumented opcodes.
  COMMENTS: C64 Sid chip emulator.3.0 supports viewing of most C64 picture
            formats, has a realtime waveform/envelope display, supports
            "multiselect" in filerequester and has some other nice improvements.
            PlaySID has full AREXX support.  See a full review in the
            appendix.

  PROGRAM: SIDPLAY
  VERSION: 1.24, 1.25b
  FILE: sidpl124.zip
  OLD FILES: sidpl???.zip (where ??? is the version number)
  MACHINE: IBM PC running DOS
  AUTHOR:  Michael Schwendt (3schwend@informatik.uni-hamburg.de)
  DETAILS: SID: Yes, to Soundblaster or Pro Audio Spectrum compatible card.
           6510: Yes, with undocumented opcodes.
  COMMENTS: C64 SID-chip emulator. Compatible to PlaySid (Amiga) music
            data files.  This program is not related to Compute!'s sidplayer
            on the C64.

  PROGRAM: Midi Music Maker
  VERSION: v2.26
  FILE: mmm226.lzh
  MACHINE: Atari ST
  AUTHOR: Dave Henry
  DETAILS: Plays Sid Player Music (including stereo and lyrics ) & Master
           Composer files.
  COMMENTS: Also plays music from other computer systems.


   2.6 Non-Emulators.

  PROGRAM: C64Emulator
  FILE: 64Emulator.lha / C64Emul.lha
  MACHINE: Commodore Amiga
  AUTHOR: Eddy Carroll
  COMMENTS: Joke C64 emulator written on April 1st. Source code included.

  PROGRAM: 64blaz76.exe
  FILE: 64blaz76.exe
  MACHINE: IBM PC running DOS
  AUTHOR: Mark D. Rejhon (mdrejhon@magi.com / ag115@freenet.carleton.ca)
  REQUIRES: 286 with EGA/VGA.
  COMMENTS: CBM modem terminal with CBM graphics in colour.


   2.7 Other utilities & files.

  There are many different transfer programs which you can use to transfer
  data from a c64 to another machine.  This section lists some and gives
  in-depth looks to the more popular ones.

   2.7.1 Utilities

  disk64e.arj  - Creates .d64 files using 1541 for IBM PC.
  x1541.zip    - Copy files directly from 1541 to PC.
  c64uti5.zip  - Disk utilities for c64s09 emulator for IBM PC.
  maketape.arj - A tape utility for c64s09 emulator for IBM PC.
  copy2d64.arj - Convert files into .d64 inmages.
  zip2d64.arj  - Convert C64 zip-files (1!, 2!,..) into .d64 images.
  d64.lha      - Utility for AMIGA.
  maketape.arj - Makes .t64 files, includes source.
  dir_d64.zip  - List catalog of .d64 files for IBM PC.
  d64util.zip  - .d64 utils.
  d64_10.zip   - Transfer files between standard, .t64 & .d64 on IMB PC.
  d64zipcode.c - Convert d64 files back to zipcode files.
  unt.lzh      - Tape utility for Amiga.

+ tr64_119.zip - Trans64 v1.19 - main features are:
     - transfer files between 1541, virtual disks, virtual tapes, dos and
       PC64 format.  Supports C64S 1.0E encrypted disks.
     - transfer whole disks between 1541 and virtual disks. Added an
       error detection to continue after a read error.
     - fastloader for 1541 and 1581 (problems from version 1.02 are fixed)
     - German and English user interface
     - Source is in tr_src11.zip
     Author is Bernhard Schwall (schwall@athene.informatik.uni-bonn.de)

+ scbeta6.zip  - The Star Commander - beta version .61
+    - outlook, colors, hotkeys and controls just like in The Norton 
+      Commander 
+    - high speed routines handle the disk and tape images of C64S
+    - handling files and disks on a real 1541 drive connected via the 
+      X1541 cable
+    - three modes for transferring disks from and to the 1541 drive: normal
+      (reads a disk in 7:50, writes in 9:55), turbo (2:25, 2:25) and 
+      warp (1:25, 1:20)
+    - two modes for transferring files from and to the 1541 drive: normal 
+      (reads a 210 block file in 2:20, writes in 2:25) and turbo (1:00, 1:00)
+    - fast execution of 1541 commands and some extended 1541 commands
+    - support for monochrome VGA, CGA and Hercules monitors; full mouse support
+    - no external data files, only the online help and the configuration file
+    - many configuration options for total comfort
+    - works fine under the DOS emulator of OS/2 3.00 Warp
+  Don't forget to read the documentation and the online help and rerun the new
+  calibrator whenever you start using a new release! Have fun!
     Author: Joe Forster/STA (sta@ludens.elte.hu)

  fvcbm20.zip  - List directories of Commodore archives.
     I've just released ver. 2.0 of fvcbm, a program which lists the directories
     of Commodore archives.  This new version handles many new archive formats -
     all the ones I could find which are usable on the Commodore 64 and 128 or
     Commodore 64 emulators.
     The supported formats are:
             ARC230 (ARC)
             self-extracting ARC230 (SDA)
             Lynx
             CS-DOS (LZH)
             self-extracting CS-DOS (SFX)
             PC64 emulator files (R/S/U/P00)
             emulator tape images (T64)
             emulator disk images (D64 and X64)
     The C source is public domain and has been tested under MS-DOS, SCO UNIX,
     and Linux.  The program requires a little-endian CPU to run so Sparc and
     most other workstation users are out of luck.
     The package is available from
        ftp://ftp.wimsey.com/pub/msdos/misc/fvcbm20.zip
     (anonymous uucp from van-bc is also available). The man page can also be
     found <A HREF="http://www.wimsey.com/~danf/fvcbm(1).html">here</A>.
     If you know of an archive type that isn't supported, please send me an
     example and I'll look into adding it.
     Author is Daniel Fandrich (dan@fch.wimsey.bc.ca)


   2.7.2 Data files.

  The ftp-sites frodo.hiof.no and lennon.engr.wisc.edu both have a huge
  selection of .t64 & .d64 disk images.  Section 4.7.2 also lists some other 
  sites that may be of interest.

-

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